Practical guidance for training MoE VLMs in Megatron Bridge. Compares FSDP and 3D-parallel approaches, using rounded lessons from Qwen3-VL, Qwen3-Next, and other multimodal experiments.
Choose the right MoE token dispatcher (`alltoall`, DeepEP, or HybridEP) for the hardware, EP degree, and optimization stage. Summarizes patterns from DSV3, Qwen3, Qwen3-Next, and VLM bring-up work.
Validate and use packed sequences and long-context training in Megatron-Bridge, distinguishing offline packed SFT for LLMs from in-batch packing for VLMs, and applying the right CP constraints.
How to launch distributed Megatron-LM training jobs on a SLURM cluster. Covers a minimal sbatch skeleton, environment-variable setup for torch.distributed.run, CUDA_DEVICE_MAX_CONNECTIONS rules across hardware and parallelism modes, container conventions,
Explains how to run NemoClaw on a remote GPU instance, including the deprecated Brev compatibility path and the preferred installer plus onboard flow. Use when deploying NemoClaw to a remote VM, onboarding a Brev instance, or migrating away from the legac